Marathon
December 1st, 2002 07:43 PMThe article brings back a lot of good memories of all-night Marathon netgames back at Cnation. This was especially nastolgic:
“Worth noting is a sort of an unexplainable ‘zen’ similarity between Marathon and Halo multiplayer: the speed at which you run. Considerably slower than any other FPS on the market, both games seem to move at a sim-like slow pace (compared to games like Quake and Unreal).”
Perhaps the best games of Marathon I ever experienced were ones using Adam’s amazing physics set for Marathon Infinity which sped the running speed up by many times, and used modfied, fully automatic pistols. Running around at full speed with dual pistols in that game was like nothing else!
I keep seeing this article doing the blog rounds on GameGirlAdvance. It is a great read. One of the things I’ve always seen is companies release new games, on different platforms, and rebadging. Sometimes a flop on one platform, is… [Read More]
Posted at: polyblog, HALO - The Sequel : Article on July 27, 2003 09:50 PM